Backrooms lvl 6

Escape The Backrooms is an indie game made by Fancy Games. It first released on August 11th, 2022. Part 2 released on January 12th, 2023, Part 3 released on June 15th, 2023, and Part 4 released on January 25th, 2024. ... Exiting Level 6 leads to a partially-flooded house within the level. Upstairs is a Hub exit, and downstairs is the flooded ...

Backrooms lvl 6. Backrooms Airways Base Teiran Level 36.1 Branch. You can find Base Teiran by looking for people sitting on airplane seats wearing the Backrooms Airways logo on their clothes. Base Abyasyon is open to trade and open to new members. Base Teiran focuses on both levels, Level 36 and 36.1, as they are both related to aviation and flight in general.

Level 21, also known as "Numbered Doors", is the current 22 nd level found in the Backrooms . Endless hallways stretch beyond infinity. Level 21, also known as "Numbered Doors" by wanderers, is an expansive, currently without a determinable sized labyrinthine complex made up of a vast array of hallways, corridors, rooms, and many others alike.

Level 332 is the 333 rd level of the Backrooms. This level is responsible for a well-known phenomenon in the Backrooms: a brass number "6" has been documented to appear on certain levels' doors, with any and all affected doors leading to Level 332. This occurrence is presumed to be completely random, and its cause is currently unknown.Discover the entities of the Backrooms: the friendly, the beastly and the entirely inscrutable. Read from Entity 1 to Entity 999. ... Entity 18 - "The Beast Gentleman of Level 5" Entity 19 - "The Disease" Entity 20 - "Scits" Entity 21 - "Hook Head" Entity 22 - "Warning Kites" Entity 23 - "Unapproachable Horse"In 1987, Level 22 was declared a small micronation, becoming independent of any other faction within the other levels of The Backrooms. From then on, the micronation within Level 22 continued to grow rapidly. By 1990, most entrances to Level 22 had been closed by its inhabitants, with this group officially isolating itself and giving itself the ...Level 1 is the 2nd Level of the Backrooms.. Description: Level 1 is a large, sprawling warehouse that features concrete floors and walls, exposed rebar, and a low-hanging fog with no discernable source. The fog often coalesces into condensation, forming puddles on the floor in inconsistent areas. Unlike Level 0, this Level possesses a consistent supply of water and electricity, which allows ...Level 6 (the seventh level) is a 10 kilometer long hospital hallway where there is bright red lights and alarm sounds blasting through your ears the whole time, there will be a lot of obstacles in your path/way so be really careful. This level is a 10 kilometer long hospital hallway which has a dark gray tiled ceiling, red concrete walls, dark gray …The primary way of escape from Level 19 is to find a rusted, damaged door found in an area of the level with a higher roof than the rest of it. The door will not open at first, but if pushed on enough, it will eventually swing open, and you'll fall through. These are the Levels you will be able to access. Level -1 or Level -2. Level 5. Level 12.Level 699.6 takes the form of an endless, dark void; devoid of any gravitational forces and sound. When one enters this level, they will immediately feel the sensation of drowning wash over them. After around 40 seconds of struggling, the sensation will quickly subside, revealing a dark endless abyss. The entire level seems to be made up of a ...Level 699.6 takes the form of an endless, dark void; devoid of any gravitational forces and sound. When one enters this level, they will immediately feel the sensation of drowning wash over them. After around 40 seconds of struggling, the sensation will quickly subside, revealing a dark endless abyss. The entire level seems to be made up of a ...

Level 1 is the 2nd level of the Backrooms, and one of the only levels wanderers can enter directly through The Frontrooms . The most iconic image of Level 1. Level 1 resembles a typical warehouse, with fluorescent lights hanging from the ceiling, occasional machinery such as forklifts and hallways and stairwells which peel off and lead to ...Level 26, also known as "Otherworldly" or "Suburban Household", resembles a labyrinthine, 1980s urban household that extends possibly millions of kilometers, however, it is currently unknown how expansive Level 26's size truly is, due to the layout's confusing and often non-linear geometry 1. Level 26's architecture is comprised of many long, narrow …Jun 28, 2023 ... 25 possible Breaker and Switch locations in the Level 3 Electrical Station. There are 6 locations in the East Substation, 5 in the West ...The backrooms level 6? Stage before heaven? Uhhhh its dark? (What?, i mean is the level just a void with a single Light blup?) Been there... Crawled around for hours crying and a black shadow helped me escape.... Woke up standing up looking out my window. I kept hearing voices saying "lights out".Level 8 is the 9th level of the Backrooms. Level 8 is a vast cave system that has gained notoriety due to the presence of numerous spider-like creatures that inhabit it. The cave is poorly lit, with only a few scattered light sources located on the ceiling. However, even these sources of light will extinguish after only a few minutes of use, making it incredibly challenging and hazardous to ...Basic map & how I remember the path. 1 – Take the left path and follow it around. On the loop around, there will be a door on your left. Ignore it, but hug the left wall after this point. 2 – When you enter this …When it comes to designing and constructing a building or structure, one of the key considerations is ensuring that the beams used can support the weight and load requirements. Bef...

you don't really need a guide for this level, but i made it just to make the playlist look complete lolShrek in the Backrooms guides:https://youtube.com/play...Level 7. Level 6, also known as Lights Out, is a pitch-black maze of darkness and doom. When using a Flashlight, it shows the level to be a destroyed, abandoned, and dirty labyrinth. You can find rusty lockers, dirty tables with Items on them, ladders, coils, and more objects scattered throughout.Level 6是后室的第7层。 Level 6是一个广阔的,无法确定大小的黑暗空间,由金属墙、砖砌地板和复杂的管道系统组成。整个楼层完全充满了黑暗,任何光源在这里都会失去作用。到目前为止,任何照亮该楼层的计划均失败了。蜡烛不会被点亮,打火机不会冒火花,电灯更是完全停止工作。The Beverly Room. Also known as "The Eternal Ballroom", The Beverly Room is the main hub area in Level 5. The room itself is very spacious, with many doors on all sides. The number of doors seems to be random, and one wanderer reported hundreds of doors on the walls, floor, and ceiling. The room only contains a small, fanciful table in the ...

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Description. A photo of the level. Photographer deceased. Level -7, also known as "Dinner Party?", is a highly dangerous level of the Backrooms. It is the 7 th negative level, and should be avoided at all costs. Nevertheless, should a wanderer encounter this level, they will be faced with a large configuration of extensive hallwa y s and rooms.Hey everyone! WELCOME TO BROOGMASS DAY 7 (LEVEL 6!) This video is all about level 6 of the backrooms aka "Lights out" this level is so weird to me, and I nev...Community content is available under CC-BY-SA Survival Difficulty: Class 1 »⠀Safe »⠀secure »⠀Minimal Entity Count Level 0.6 is one of the sublevels between level 0 and level 1. Level 0.6 is ostensibly a modern hotel, with an administration desk, corridors, rooms, and elevators. The rooms are numbered from 0 to 9223372036854775807, each room representing a level of the same number as ...When you open the door, turn right and click "F" while aiming at the Power Management Unit, then just switch all the levers to activate power. Now go to any pc and click "F" while aiming at pc to enter it, password is "Itheardyou", then run Gate.exe, exit pc and go back to Level 1 door, then turn left and click "F" while aiming at Security ...Level 16 presents itself as a forsaken mental asylum, seemingly boundless and abandoned. Although its design mirrors that of the 2000s, intriguing evidence suggests that knowledge of Level 16's existence reaches back to the year 1695. Remarkably, it was once situated in Reality outside the Backrooms until an enigmatic event in 2003 caused the ...

Level 370 is accessible through a fairly large array of other levels, as are most well-documented levels of The Backrooms. Whilst not all entrances and exits have been listed below, due to the quick rate of new entrances and exits being found rendering the current list quickly out of date, a large selection of the "main" entrances are listed below.Hey everyone! Today I talk about a backrooms level called The Cardinal Level, or Backrooms level 1000... this level is the start of Cluster 2, and is a prett...Level 789 is the 790 th level of the Backrooms. At a glance, it resembles a mathematical art museum, with the unstable properties becoming more pronounced as the level progresses. Description. The physical appearance of Level 789 is that of a modern art museum specializing in mathematical pieces. These pieces include models of complex … Description: Level 8 is made of huge caverns and small cave systems that twist and turn like normal underground systems. Level 8 is very damp, with Almond Water flowing from the walls and ceiling. Stalactites and stalagmites appear to be very common in Level 8. Sounds echo throughout the Level, so it is relatively easy to listen for potential ... Level 6 is one of the most dangerous levels in The EX Backrooms. Unlike it's counterpart in The Backrooms, Level 6 is not very dark, as its a bit more brighter than it should be. This level has some interesting things about it, in which when you enter you want to get out as fast as you can. Every 30 seconds, everything will be brighter in your view. Someone who has been in the level for an ...Level 16 presents itself as a forsaken mental asylum, seemingly boundless and abandoned. Although its design mirrors that of the 2000s, intriguing evidence suggests that knowledge of Level 16's existence reaches back to the year 1695. Remarkably, it was once situated in Reality outside the Backrooms until an enigmatic event in 2003 caused the ...The Contagion of Level -6 is of great threat to its constituent levels. Whilst humans are unable to naturally survive in the conditions of -6, it seems entities are much more durable. There are half-melted entities, straight from the Hive, hopping through levels. Contact with future levels could result in their loss.Level 1: "Habitable Zone". Level 1 is the 2nd level of the Backrooms, and one of the only levels wanderers can enter directly through The Frontrooms . The most iconic image of Level 1. Level 1 resembles a typical warehouse, with fluorescent lights hanging from the ceiling, occasional machinery such as forklifts and hallways and stairwells which ...

Description. A photograph of Level 69' s exterior. Level 69 takes the appearance of an expansive motel located in an arid grassland biome, featuring a seemingly never-ending amount of rooms, which allow the motel to accommodate an endless quantity of wanderers and Facelings, respectively. The grassland around the motel flourishes prickly pear ...

Description. A photograph of Level 69' s exterior. Level 69 takes the appearance of an expansive motel located in an arid grassland biome, featuring a seemingly never-ending amount of rooms, which allow the motel to accommodate an endless quantity of wanderers and Facelings, respectively. The grassland around the motel flourishes prickly pear ...A False End is a secret and enigmatic level of the Backrooms.. Description. A False End, also known as The End or A False Ending to many, is a trap location or level that is meant to "lure" wanderers into a false sense of security, thinking that they have escaped The Backrooms. The appearance of A False End seems to mimic that of an abandoned library from The Frontrooms with two signs that ...Level 1.5 is a mysterious level that appears to be ''in-between'' the others. Thought to be a Sub-Layer of some sort, the level is not difficult to access but has been proven difficult to exit. Only one individual has described the level in depth, u/Chaosraider98 from Reddit who mistakenly entered the level during an exploration and has been ...Description[] Level 6.5 is a sub-level notorious for its sheer brightness and strange optical qualities. In direct opposition to Level 6, the light sources here make it practically impossible to navigate through the sub-level. When one enters this level, one's eyes will be almost blinded by an intense wave of high-amplitude electromagnetic ...Level 6, a.k.a Lights Out, is the 14th level of Escape the Backrooms. It is the darkest, "biggest", and most difficult level that has existed so far in the update. This level is thought to be a class 4 level, and this is the last difficult level in the update so far. Level 6 takes on the appearance of a giant concrete and stone complex. It is designed like a maze, yet it is completely shrouded ...Level 6 is a collection of facilities connected by a web of industrial catwalks. Unlike the previous six levels, Level 6 does not seem to serve a proper purpose compared to real life. Each facility in Level 6 is a complex of various rooms and stairs. The facilities are made out of a metallic compound comparable to concrete, with various trusses surrounding the outer edges of the complex. The ... A photograph of Level 6 depicting one of the Mourning Events. Level 6 is the 7th Level of the Backrooms. Description. Level 6 is an expansive complex of small, pitch black, relatively barren metal rooms similar in design to a typical commercial boiler room. Throughout the level, numerous metal pipes can be found that transport heated water ... Recommendations [] When traversing Level 6.5, there are several recommendations one should promptly follow after entering this sub-level.. Because of the sheer intensity of Level 6.5's light, there is a noticeable difference in temperature from other levels in the Backrooms.The temperature here is consistently 95 degrees Fahrenheit exactly. …you don't really need a guide for this level, but i made it just to make the playlist look complete lolShrek in the Backrooms guides:https://youtube.com/play...Jan 14, 2023 · Level 1 - Habitable Zone (Skin-Stealers) Level 1: You will spawn in an empty garage, it is safe. Go to the far right through a red-ish door with a window. The count the car colors and remember the order (cars are read up-down, left-right. Ex: blue and green left, yellow green right, the code is blue green yellow green.)

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The Beverly Room. Also known as "The Eternal Ballroom", The Beverly Room is the main hub area in Level 5. The room itself is very spacious, with many doors on all sides. The number of doors seems to be random, and one wanderer reported hundreds of doors on the walls, floor, and ceiling. The room only contains a small, fanciful table in the ...Level 6, a.k.a Lights Out, is the 14th level of Escape the Backrooms. It is the darkest, "biggest", and most difficult level that has existed so far in the update. This level is thought to be a class 4 level, and this is the last difficult level in the update so far. Level 6 takes on the appearance of a giant concrete and stone complex. It is designed like a maze, yet it is completely shrouded ...Description []. Level 606, informally known as the 'Deathly Desert' or the 'Desert of Death', is a highly dangerous level of the Backrooms.It primarily features an expansive desert mostly dominated by dunes of varying sizes, reminiscent of those found in The Frontrooms.However, unlike typical deserts, the desert that makes up this level's landscape is believed to be much larger; this is ...May 19, 2023 · Proceed to head into the level and explore. First and foremost, you have to locate three beeping buttons. They will be located on walls or pillars, with a red wire descending from the ceiling above. Pressing a button will activate a nearby museum exhibit that displays one of three characters from the game, and a year below them on a plaque. Use ... Description: The bizarre architecture of Level 95. With walls comprised mostly of bricks and stone, Level 95 is a series of interconnected corridors that stretch from small to enormous distances. Traversing through the level is no easy task, as the bizarre architecture present all throughout it poses a significant obstacle to many.Level -949494949494949494949: "Negative Level 94" Level -9223372036854775807 : "The 'Final' Negative Level" Anomalous Levels , sometimes referred to as Enigmatic Levels or Oddball Levels by some, are levels which are mysterious in nature or which are noticeably different from most other levels of the Backrooms.Level 16 presents itself as a forsaken mental asylum, seemingly boundless and abandoned. Although its design mirrors that of the 2000s, intriguing evidence suggests that knowledge of Level 16's existence reaches back to the year 1695. Remarkably, it was once situated in Reality outside the Backrooms until an enigmatic event in 2003 caused the ...Full walkthrough level 94 in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/Escape_the_Back...What are the Backrooms and how to survive them? Watch this video to learn about the first 100 levels of this terrifying horror phenomenon. ….

Backrooms Wiki. in: Levels, Negative Levels, Cluster -I, and 5 more. English. ⠀. Level -999. The Tower of Babel. “. “ Genesis 11:1-9 ESV1 Now the whole earth had one language and the same words. 2 And as people migrated from the east, they found a plain in the land of Shinar and settled there. 3 And they said to one another, “Come, let ...in: The Main Nine, Levels, Cluster I, Aquatic. English. ㅤ. "Thalassophobia". Level 7, known as "Thalassophobia", is known for its vast, infinite sea that stretches indefinitely. The …Level 332 is the 333 rd level of the Backrooms. This level is responsible for a well-known phenomenon in the Backrooms: a brass number "6" has been documented to appear on certain levels' doors, with any and all affected doors leading to Level 332. This occurrence is presumed to be completely random, and its cause is currently unknown.Welcome to Backrooms Level -6.2, better known as "The Echoed Silence", an unnervingly quiet, spatially warped version of the Backrooms where sound acts in peculiar ways. Level -6.2 retains the architectural essence of typical Backrooms levels but with an extraordinary feature: each surface is enveloped in a porous, foam-like material. This ...Level 0.1 is devoid of Colonies and Outposts. There are numerous justifications, including, but not limited to: The Absence Of Humans: This level is extremely difficult to enter, and there are an estimated six to seven humans in the level at all times. The Hostile Climate: Level 0.1 is very dangerous, especially during the Lights Out Phenomenon.Any …Level 6 - Lights out Map. By Bob Shnitzal. A quick little walkthrough on how i remember the path for Level 6- lights out. Award. Favorite. Share. Basic map & how i remember the path. 1 - Take the left … A False End is a secret and enigmatic level of the Backrooms. A False End, also known as The End or A False Ending to many, is a trap location or level that is meant to "lure" wanderers into a false sense of security, thinking that they have escaped The Backrooms. The appearance of A False End seems to mimic that of an abandoned library from The Frontrooms with two signs that read "The End ... Backrooms lvl 6, Level 8 is the 9th level of the Backrooms. Level 8 is a vast cave system that has gained notoriety due to the presence of numerous spider-like creatures that inhabit it. The cave is poorly lit, with only a few scattered light sources located on the ceiling. However, even these sources of light will extinguish after only a few minutes of use, making it incredibly challenging and hazardous to ..., Level 6 is an expansive complex of indeterminate size, consisting of metallic walls, concrete floors, and complex systems of pipes. Strangely, the entirety of the level is shrouded in a complete, profound darkness, with any artificial sources of light being immediately extinguished upon entry. The absolute … See more, Description. A photo of the level. Photographer deceased. Level -7, also known as "Dinner Party?", is a highly dangerous level of the Backrooms. It is the 7 th negative level, and should be avoided at all costs. Nevertheless, should a wanderer encounter this level, they will be faced with a large configuration of extensive hallwa y s and rooms., Level 6 is the 7 th level of the Backrooms. Description. Level 6 is an expansive complex of indeterminate size, consisting of metallic walls, concrete floors, and complex systems of pipes. Strangely, the entirety of the level is shrouded in a complete, profound darkness, with any artificial sources of light being immediately extinguished upon ..., An empty room in Level 15. Level 15 is a series of futuristic hallways with occasional pitch-black areas created by the absence of any lighting. Sounds of engines can be heard from afar when traversing through these hallways. These noises are coming from machines that are located in large rooms closed off by reinforced doors made out of metal., The Backrooms Wiki is centered around the exploration and documentation of the Backrooms. Discover and share knowledge about levels, entities, and more! Backrooms Wiki. ... Level 1 Level 1 "A seemingly nonsensical string of letters was recently found written on a wall with an unknown substance. The letters will be provided below, and the M.E.G ..., Level 6 is the 7 th level of the Backrooms. Description. Level 6 is an expansive complex of indeterminate size, consisting of metallic walls, concrete floors, and complex systems of pipes. Strangely, the entirety of the level is shrouded in a complete, profound darkness, with any artificial sources of light being immediately extinguished upon ... , A False End is a secret and enigmatic level of the Backrooms.. Description. A False End, also known as The End or A False Ending to many, is a trap location or level that is meant to "lure" wanderers into a false sense of security, thinking that they have escaped The Backrooms. The appearance of A False End seems to mimic that of an abandoned library from The Frontrooms with two signs that ..., Level 37, commonly referred to as the Poolrooms, is an expansive complex of interconnected rooms and corridors slightly submerged in undulating, lukewarm water. Each area of the level varies greatly in size and structure, ranging from uniform pools and hallways to more open, abnormally-shaped areas. The walls, ceilings, and floors of the level ..., Level 42, referred to as "Surreal Continuum" or "Reverberant Passage," is a seemingly never-ending urban hotel complex featuring multiple network corridors and hotel rooms beyond the doors on either side of the hall. The interior architecture of the buildings consists predominantly of concrete, with the infrequent expansion of manifold white ..., Entering Level 666 is dangerously not arduous and wanderers can simply stumble upon an entrance easily in all levels of the Backrooms, excluding Level 0. Noclipping from and to Level 666 has been shown to be impossible. fig 6.0 An entrance to Level 666 in Level 10. 【 五点一., The official subreddit for the game Back to the Backrooms in development by Fourtails Studios. Take on the role of a Limen Institute volunteer and explore the Backrooms in a different way, don't run but fight the entities you encounter. Find items that can save your life against the most diverse entities. Equip yourself with the best weapons ..., The Originals are a group of people trapped in the Backrooms throughout the passing of human history. Many famous historical figures who disappeared have ended up in the backrooms and are now part of this group. This group consists of around 50 members. They are nomadic, traveling throughout Level 5 at random intervals., English. Level -399: "The Cruelest Trick Played on Man". Initially, the Backrooms were thought to be truly inescapable. Those who entered were doomed to stay here until they died, which could come in an infinite number of ways. Starvation in the City, being devoured within Level 666, the horror of one's face sloughing off as they became ..., Did you struggle as much as I did? I hope so... Because this video will actually be helpful towards something other than myself! All the other guides that we..., The Office (The 7th level of the Backrooms) is a large, empty office with multiple rooms and hallways, similar to The Lobby. When exploring The Office, the wanderer can find some computers, vending machines and file cabinets. You can search the vending machines and files cabinets to find various random crafting materials. In order to exit this level, the player needs to find 8 different ..., Level 9 is the 10th Level of The Backrooms, This Level seems to be an infinite Suburban Area.. Description: Level 9 is an infinite suburban area at midnight. This Level has darkness similar to that of Level 6, although not as dangerous.The houses vary in design and size, and each are completely different. Although there are reports of spotting two houses near each other that are the same., Level 9 is the 10th Level of The Backrooms, This Level seems to be an infinite Suburban Area.. Description: Level 9 is an infinite suburban area at midnight. This Level has darkness similar to that of Level 6, although not as dangerous.The houses vary in design and size, and each are completely different. Although there are reports of spotting two houses …, sublevel 6.01 is are sub level level 6 and 7 the level 6.01 its is a dark forest that is abandoned the old house.... but there are roads., Level 48 has no day-night cycle and is stuck in a permanent state of sunset, with the weather being sunny. Level 48's sun has a red-yellow gradient colour and gives off 30% of the sunlight that is received on Earth at noon. This level is of tropical climate and the temperature varies from 22°C (71.6°F) to 36°C (96.8°F), depending on the ..., this level is like the DARK version of the crimson forest, and it's HORRIFIC... remember to NOT TOUCH the centipedes on level 65"Level 65 - "Bloodstained Gar..., Level 10 is an expansive pasture of wheat and barley fields stretching endlessly in all directions, divided into plots by lines of trees and shrubbery. The climate of the level never appears to shift from an overcast, leaden sky, with brief and infrequent spells of light rain and fog. The dreary atmosphere of Level 10, coupled with its ..., This level is split into 2 sections. The neighborhood and the abandoned M.E.G. base, which will be explained in different guides.This will be just for Level 9 itself. Instructions (The Neighborhood) [] You first need to approach the metal gate in front of the abandoned M.E.G. base and find a virtual map that shows all the houses., Level 6 is the 7th Level of the Backrooms. Description: Very little is known about the actual structure of Level 6, as the level is shrouded in total and complete darkness. No light permeates the level, and light sources brought into the level have no function., Description: Level 28, known for its only distinguishing landmark, Stormstone Keep, is a level that closely resembles The Frontrooms with a few major differences. Any wanderer no-clipping into Level 28 with fall at the foot of the keep, and immediately notice that the sky is a deep indigo blue. The sky is devoid of both a sun and a moon, and ..., A photograph of Level 6 depicting one of the Mourning Events. Level 6 is the 7th Level of the Backrooms. Description. Level 6 is an expansive complex of small, pitch black, relatively barren metal rooms similar in design to a typical commercial boiler room. Throughout the level, numerous metal pipes can be found that transport heated water originating from an unknown source., Level 6是後室的第7層。 Level 6是一個廣闊的,無法確定大小的黑暗空間,由金屬牆、磚砌地板和複雜的管道系統組成。整個樓層完全充滿了黑暗,任何光源在這裡都會失去作用。到目前為止,任何照亮該樓層的計劃均失敗了。蠟燭不會被點亮,打火機不會冒火花,電燈更是完全停止工作。此外,由於 ... , The first area of Level 399, the Rosatin Hotel, is a large expanse encapsulating 400 floors, containing 1,000 rooms each (400,000 rooms in total). The level is split into 2 different areas, the first being the iconic pink building and the second being a vast plane of solid pink clouds. Both sections are a comfortable 72°F (~22°C)., Level 6 is the 7th level of Enter The Backrooms and where many people have gotten lost. Level 6 appears as randomly segmented rooms with concrete floors and dark wooden walls. The level itself is devoid of any light sources. Large and small pipes are attached to the ceiling, with the pipe's colors ranging from grey, dark grey, and red. Boxes are very scarce at this level. The ambiance of level ..., you don't really need a guide for this level, but i made it just to make the playlist look complete lolShrek in the Backrooms guides:https://youtube.com/play..., Level 370 is accessible through a fairly large array of other levels, as are most well-documented levels of The Backrooms. Whilst not all entrances and exits have been listed below, due to the quick rate of new entrances and exits being found rendering the current list quickly out of date, a large selection of the "main" entrances are listed below., After you spawn, you have to go to Electrical Station first because if you go the right way, a Smiler will come after you. B-Hopping is recommended here but not required after you pass the dark area (adrenaline go brrr). To get to Level 2 Phase 2 you have to pass Level 3, 4 and 5 first. After you spawn, you have to go to Fun now because if you go the left way, a Smiler will come after you. B ..., Level Θ. Languages: rating: +66 + - x. ⠀. My abode, more appropriately titled Level Θ to you, is a sanctuary that lies beyond the expanses of the nearby province. Hush, you may rest your weary soul, there are no more challenges that lie ahead my dear shard. The Backrooms is an isolated place, residing outside the bounds of time.