Filth fever pathfinder 2e

Understanding what disease someone has can be confusing. There are many different symptoms. However, some symptoms are relatively well known. Try this quiz to see if you can match ...

Filth fever pathfinder 2e. Magic Items: The bilous bottle and ranseur of the gargoyle are legal for play. Pathfinder Adventure Path #74: Sword of Valor Magic Items:armor of the piousand Lymirin Discourses are legal for play. Spells: apparent treachery, film of filth, lightning lash, maw of chaos, and unleash pandemoniumare legal for play. 4.

Any creature subjected to a stirge's blood drain attack has a 10% chance of being exposed to filth fever, blinding sickness, or a similar disease. Once this check is made, the victim can no longer be infected by this particular stirge , though attacks by different stirges are resolved normally and may result in multiple illnesses.

Avernal Fever Saving Throw DC 23 Fortitude; Stage 1 carrier with no ill effect (1 day); Stage 2 enfeebled 1 (1 day); Stage 3 enfeebled 2 (1 day) Infernal Wound (divine, necromancy) A bearded devil’s glaive Strike also deals 1d6 persistent bleed damage that resists attempts to heal it. The flat check to stop the bleeding starts at DC 20. Filth fever: Injury; save Fort DC 12; onset 1d3 days; frequency 1/day; effect 1d3 Dex damage and 1d3 Str* damage; cure 2 consecutive saves. The save DC is Charisma-based. False Humanity . During the day, a huecuva is cloaked in an illusion that makes it look, sound, and feel like the living creature it once was. Archetypes. SourcePlayer Core pg. 215Character concepts come in infinite possibilities, but you might find that the feats and skill choices from a single class aren't sufficient to fully realize your character. Archetypes allow you to expand the scope of your character's class. Click here for the full rules on Archetypes.SourceCore Rulebook pg. 289 4.0 If you want to quickly decide how to spend your starting money on what your class needs, start with one of these kits. Note than an adventurer's pack, which is included in each kit, contains a backpack, a bedroll, 10 pieces of chalk, flint and steel, 50 feet of rope, 2 weeks' rations, soap, 5 torches, and a ...Stabling Lore. Tanning Lore. Theater Lore. Underworld Lore. Warfare Lore. You have specialized information on a narrow topic. Lore features many subcategories. You might have Military Lore, Sailing Lore, Vampire Lore, or any similar subcategory of the skill. Each subcategory counts as its own skill, so applying a skill increase to Planar Lore ...

SourceCore Rulebook pg. 293 4.0 Formulas are instructions for making items with the Craft activity. You can usually read a formula as long as you can read the language it's written in, though you might lack the skill to Craft the item. Often, alchemists and crafting guilds use obscure languages or create codes to protect their formulas from ...(A typical kirrix has filth fever and bubonic plague stored.) A kirrix can harmlessly digest an unwanted disease as a full-round action. If the creature consumes a mold or another substance that causes disease, it clears the surface of disease. If it ingests a diseased creature’s blood (either by licking an open wound or biting the creature ...A new Occult Class for your Pathfinder 2E games! This document contains a custom homebrew class for Pathfinder 2nd Edition. It combines both occult spellcasting with supernatural abilities themed around weaving. This class was requested by a friend of mine that is our Game Master (GM), but it meant to be playable for anyone's campaign … Class DC is generally used for martial things. Giving Class DC = Spell DC would do two things: it would make spellcasters consistently better at something that is in the martial domain and it would reduce the number of unique things that can be given to individual spellcasters. For 1, spellcasters get their rank ups in their DCs earlier than ... The default theme for the Archives of Nethys, forged on the fires of CSS3. A variant of the Dark theme, with stronger color contrast. Light theme with purplish hues and a simpler font. The original alternate theme for the Archives of Nethys. A variant of the Light theme, based on the Rulebooks.Disease Use (Blood of the Moon pg. 19): A rogue with this talent can apply filth from garbage, a sewer, a city street, a polluted area, or long-unwashed clothing or fur to a weapon as a standard action. Doing so causes the weapon to inflict filth fever (Pathfinder RPG Core Rulebook 557) on its next strike. The rogue does not risk exposure to ...Speed 30 feet, climb 10 feet Melee [one-action] jaws +7 [] (agile, deadly d8, finesse), Damage 1d6+1 piercing plus filth fever Filth Fever The sickened and unconscious conditions from filth fever don't improve on their own until the disease is cured. Saving Throw DC 14 Fortitude; Stage 1 carrier with no ill effect (1d4 hours), Stage 2 sickened 1 (1 day), Stage 3 sickened 1 and slowed 1 (1 day ...The city-state of Bloodcove is a decadent haven of crime located where the Vanji River meets the Fever Sea on the edge of the vast Mwangi Expanse. 2 3. Geography. Bloodcove is unique in appearance as the entire city is built into and around the roots and trunks of one of the gargantuan mangrove trees that are found only along the Mwangi …

You're forced to run away due to fear or some other compulsion. On your turn, you must spend each of your actions trying to escape the source of the fleeing condition as expediently as possible (such as by using move actions to flee, or opening doors barring your escape). The source is usually the effect or caster that gave you the condition ...Otyugh. This three-legged freak is mostly mouth. Three tentacles, two tipped with barbs and one with eyes, extend from its sides. Otyughs are particularly vile and horrid creatures that lurk in places most sane creatures avoid. Their lairs are middens, cesspools, offal pits, toxic swamps, and sewers—the greater a lair's filth, the greater the ...Character Creation. SourceCore Rulebook pg. 19 4.0 Unless you’re the GM, the first thing you need to do when playing Pathfinder is create your character. It’s up to you to imagine your character’s past experiences, personality, and worldview, and this will set the stage for your roleplaying during the game. You’ll use the game’s ...The pilot uses a system of pedals and steering to control the speed and direction of the vehicle. The vehicle comes equipped with two sidecars, one on each side of the pilot.Space 5 feet long, 10 feet wide, 3 feet highCrew 1 pilot; Passengers 2Piloting Check Driving Lore (DC 15) or Crafting (DC 17)AC 11; Fort +7Hardness 5, HP 18 (BT 9 ...I have multiple companions in Act 1 that have contracted Filth Fever. After 2 consecutive saves, it should go away. Lann has succeeded on it more than 6 times now in a row, and he still has it. As well as everyone else who got it. The only way I have been able to remove them is with a remove disease wand, but I am out of charges. Help?Description. These Small animals are vicious scavengers in the wild. However, dire rats raised in captivity can be trained as loyal pets and protectors. Pet dire rats do not have filth fever. More information on dire rats can be found in the Bestiary. These Small animals are vicious scavengers in the wild. However, dire rats raised in captivity ...

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Wererat (Rogue 2), Rat Swarm x5 (Animal 3). The rat swarms have AC 12 and 17 hp, Fort +4/Ref +5/Will +2 saves. They’re relatively weak, but can inflict the disease: Filth Fever (Fort DC 12, 1d3 Dex damage and 1d3 Con damage; frequency 1/day, 2 consecutive saves to cure). A single Fireball (3) should be enough to wipe them out …This spell also prevents ordinary bugs and pests (such as maggots) from consuming the body. Heightened (5th) The spell's duration is unlimited, but the spell takes one more action to cast and requires a material component and a cost (embalming fluid worth 6 gp). The targeted corpse doesn't decay, nor can it be transformed into an undead. If the ...CR 1. Much like their tiny cousins, giant flies feed upon carrion. Wholly monstrous, these disgusting creatures have been known to sometimes attack still-living foes, particularly when they are hungry or living creatures disturb their meals. Some species of giant fly bear their larva live, ejecting piles of undulating giant maggots from their ...A Level 5 Cleric with a Wisdom mod of +4 decides to cast a 3rd Level Remove Disease. They make a counteract check (1d20 + 4 + 7) against the disease's DC (20). Let's say they roll a 10 on the die for a total of 21. That's a success. The Counteract Level of the disease is 3 (5/2 rounded up), and the level of the Remove Disease spell is also 3 ...

Dysentery. A broad family of intestinal afflictions caused by everything from bacteria to viruses to parasitic worms, dysentery is characterized by explosive and sometimes bloody diarrhea, leading to dehydration and occasionally death. Type disease (parasite), contact or injury; Save Fortitude DC 16. Onset 1d3 days; Frequency 1/day.The Pathfinder RPG Bestiary includes: More than 350 different monsters. Dozens of monstrous variants to modify creatures and keep players on their toes. Numerous lists of monsters to aid in navigation, including lists by Challenge Rating, monster type, and habitat. Extensive rules for creating effective and balanced monsters.consecrate pathfinder; pain on top of foot when walking; lenina crowne brave new world appearance; crazy military weapons; spider stickman supreme; what personality disorder is associated with pathological lying; moneyland mod apk unlimited money; five nights at freddys toys lego; worldbuilding biome guide; can zhongli still make moraThe otyugh is a weird-looking scavenger, 1 sometimes called a trash eater or a sewer beast. 2. Appearance. The otyugh has a bizarre anatomy: its large central body is mostly mouth, with three stumpy legs and three tentacles—two with barbs, and one with numerous eyes. 1. Ecology. Their origin is unknown, but they are believed to be natural …Fleshwarp. SourceBestiary pg. 158Some creatures, notably drow, are not happy with merely killing their enemies. They revel in the total degradation of their foes through the horrifying transformative technique known as fleshwarping. Though the fleshwarping process was not created by the drow, many believe they perfected it.2. A rat swarm typically consists of a biting, roiling mass of hundreds of disease-ridden rats driven to uncharacteristic heights of aggression by fantastic and overwhelming hunger. In such numbers, they become voracious hunters, capable of killing a full-grown human with hundreds of bites. Rat swarms are often found in the sewers of large ...Filth Fever: Bite—injury; save Fortitude DC 14; onset 1d3 days; ... flies—and their monstrously bloated maggot young—reach sizes of up to 7 feet from their barbed rear legs to their filth sucking proboscises. Although dozens of different types of monstrous flies have been recorded, the most common varieties appear as gigantic ...Special You can't select another dedication feat until you have gained two other feats from the ghoul archetype Corpse Stench, Feverish Enzymes, Flailtongue, Glutton for Flesh, Grave Strength, Replenishing Consumption, Secret Eater, Sickening Bite, Swift Leap, Tunneling Claws. You have succumbed to ghoul fever, dying and returning as a <a style ...The weapon can harm creatures without physical form. A ghost touch weapon is particularly effective against incorporeal creatures, which almost always have a specific vulnerability to ghost touch weapons. Incorporeal creatures can touch, hold, and wield ghost touch</i> weapons (unlike most physical objects).Melee [one-action] jaws +14 , Damage 2d6+6 piercing plus filth fever Melee [one-action] tentacle +14 (agile, reach 10 feet), Damage 1d6+6 bludgeoning plus Grab Constrict [one-action] 1d6+6 bludgeoning, DC 22 Filth Fever The sickened and unconscious conditions from filth fever don’t improve on their own until the disease is cured.

When the soul occupies the completed clone, it is clumsy 1, drained 1, doomed 1, and enfeebled 1 for 1 week; these conditions can't be removed or reduced by any means until the week has passed. Success As critical success, but each condition value is 2. Failure You fail to form the clone. Critical Failure The clone appears to be successful, but ...

Proficiency gives you a bonus that's added when determining the following modifiers and statistics: AC, attack rolls, Perception, saving throws, skills, and the effectiveness of spells. If you're untrained, your proficiency bonus is +0. If you're trained, expert, master, or legendary, your proficiency bonus equals your level plus 2, 4, 6 ...Diseases mutate and change over time, so the PCs may encounter local strains of devil chills, filth fever, and other diseases that are different from those with which they're familiar. These different strains might be particularly fast-acting, easier to spread, resistant to treatment, or otherwise improved over the default version of the disease.The Nissan Pathfinder is one of the original compact sports-utility vehicles, and as such, there are lots of aftermarket options available. Should you want to install a new stereo,...Whispers in the Warrens. Legend holds that Briganthor, a dwarf champion of Torag, quested to root out a pack of ghouls. After slaying the undead, he stumbled upon a tome of cannibalistic prayer-recipes. As Briganthor attempted to burn the book, the warren collapsed—trapping him and his brother.Ever since the regular flooding of the district, The Brine has ensured a slow but certain death for the criminals within. The holding pens is usually soaked with at least a foot of water from the flooding, but also raw sewage washes in from time to time, typically resulting in outbreaks of filth fever and general sickness.Sickened always includes a value. You take a status penalty equal to this value on all your checks and DCs. You can't willingly ingest anything—including elixirs and potions —while sickened. You can spend a single action retching in an attempt to recover, which lets you immediately attempt a Fortitude save against the DC of the effect that ...Leprosy is spread by victims of the disease through direct—even casual—contact. Leprosy results in skin lesions, extreme nasal congestion, and wounds that do not heal. A highly visible malady, leprosy can permanently disfigure those who don't receive magical aid. If left untreated, the victim develops sores and becomes easily fatigue d.While it's nice that the rules are consistent this means the language is quite vauge. For spells/counterspells. Your counteracting check is your proficiency + casting stat (just like your spell attack) and your counteracting DC is your normal spell DC (only relevant if someone is counteracting your stuff. Counteract level = spell level.

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Filth Fever (disease) The sickened and unconscious conditions from filth fever don't improve on their own until the disease is cured. Saving Throw DC 14 Fortitude; Stage 1 carrier with no ill effect (1d4 hours), Stage 2 sickened 1 (1 day), Stage 3 sickened 1 and slowed 1 (1 day), Stage 4 unconscious (1 day), Stage 5 dead Viral hemorrhagic fevers are a group of illnesses caused by four families of viruses including Ebola and Marburg, Lassa fever, and yellow fever. Viral hemorrhagic fevers (VHFs) are...Other conditions stay for the given duration. If a disease is giving you the condition, it usually goes away when you leave the stage that caused the condition. For example, Filth fever stage 3 causes slow. If you leave stage 3 (either because you went back to stage 2 or because you fell unconsious at stage 4), then you stop being slowed.CR 1. Much like their tiny cousins, giant flies feed upon carrion. Wholly monstrous, these disgusting creatures have been known to sometimes attack still-living foes, particularly when they are hungry or living creatures disturb their meals. Some species of giant fly bear their larva live, ejecting piles of undulating giant maggots from their ...Melee [one-action] jaws +7 (agile, finesse), Damage 1d6+1 piercing plus filth fever Filth Fever The sickened and unconscious conditions from filth fever don't improve on their own until the disease is cured. Saving Throw DC 14 Fortitude; Stage 1 carrier with no ill effect (1d4 hours ...This includes the max duration for the poison, and also the duration of stage 2 of the poison. So the max duration goes from 6 rounds to 5, and the duration of stage 2 of the poison goes from 1 to 0. Because the duration of stage 2 is now 0, and the poison is still within it's max duration, the player needs to make another fort save.Each creature in the area must attempt a Reflex save. If the globe overlaps with an area of magical light or affects a creature affected by magical light, eclipse burst attempts to the effect. Critical Success The creature is unaffected. Success The creature takes half damage. Failure The creature takes full damage.Speed 30 feet, burrow 5 feet Melee [one-action] jaws +9 [] (), Damage 1d6+1 piercing plus ghoul fever and paralysis Melee [one-action] claw +9 [] (agile, finesse), Damage 1d4+1 slashing plus paralysis Consume Flesh [one-action] Requirements The ghoul is adjacent to the corpse of a creature that died within the last hour. Effect The ghoul devours a chunk of the corpse and regains 1d6 Hit Points.Filth Fever. Type disease, injury; Save Fortitude DC 12. Onset 1d3 days; Frequency 1/day. Effect 1d3 Dex damage and 1d3 Con damage; Cure 2 consecutive saves. The Paizo Pathfinder Roleplaying Game rules. This site is an SRD (System Reference Document) for the Paizo Pathfinder Roleplaying Game.Rats have a reputation of being vicious, aggressive animals that attack food stores in great numbers and spread disease. While rats are immune to the most severe effects of their own filth fever, the disease makes them unpredictable and aggressive. Some populations of rats carry even more deadly diseases, such as bubonic plague. ….

When you’re battling against the forces of darkness and demons in Pathfinder: Wrath of the Righteous, these creatures and beings come with several devastating attacks. Some of these attacks can ...To cure Ghoul Fever a character must succeed on Two consecutive saves vs disease. These saves are going to occur at a specified time. In this case it's the onset time which is 24 hours. So if your characters fought the ghoul at noon on Monday and they contracted Ghoul Fever at noon on Tuesday the disease would take effect. Due to 24 hour ...When the soul occupies the completed clone, it is clumsy 1, drained 1, doomed 1, and enfeebled 1 for 1 week; these conditions can't be removed or reduced by any means until the week has passed. Success As critical success, but each condition value is 2. Failure You fail to form the clone. Critical Failure The clone appears to be successful, but ...SourceCore Rulebook pg. 621 4.0 Persistent damage comes from effects like acid, being on fire, or many other situations. It appears as "X persistent [type] damage," where "X" is the amount of damage dealt and " [type]" is the damage type. Like normal damage, it can be doubled or halved based on the results of an attack roll or ...Notably, filth fever appears in your list, but mummy rot does not—so that list might be only the natural, non-supernatural diseases, perhaps. Finally, it's possible for a disease to be extraordinary for one monster and supernatural for another. I don't know any examples of that—I kind of suspect there aren't any—but since diseases ...Chase scenes, using the rules starting on page 156, are an iconic component of a settlement adventure, especially in a larger city, where dense buildings and a variety of structures make for an exciting series of obstacles. A settlement is also an ideal place for a party to conduct an infiltration (page 160). Since most libraries, archives, and ...Melee [one-action] jaws +14, Damage 2d6+6 piercing plus filth fever. Melee [one-action] tentacle +14 (agile, reach 10 feet), ... Pathfinder 2E March 28, 2024; Occult Tradition Spell Card Deck I [Cantrips -3rd] for Pathfinder 2E March 28, 2024; Mechanical Heroes (PF2) March 24, 2024; Back to Top Become an Editor! Support Open Gaming: Description. Otyughs are particularly vile and horrid creatures that lurk in places most sane creatures avoid. Their lairs are middens, cesspools, offal pits, toxic swamps, and sewers—the greater a lair’s filth, the greater the draw to the refuse-eating otyugh. They glory in the role of scavenger, wandering through vast underground caverns ... Flow of Time. SourceGamemastery Guide pg. 17As noted in the Core Rulebook, you rarely measure exploration down to the second or minute. If someone asks how long something takes, the nearest 10-minute increment typically does the job. (For long voyages, the nearest hour might be more appropriate.) Filth fever pathfinder 2e, Source Pathfinder Player Companion: Blood of the Moon. Curse of Lycanthropy (Su) ... Filth fever: Bite—injury; save Fort DC 14; onset 1d3 days; frequency 1/day; effect 1d3 Dex damage and 1d3 Con damage; cure 2 consecutive saves. The save DC is Constitution-based. Evasion (Ex) As the sample wererat is a 2nd level rogue, it can avoid even ..., Speed 30 feet, burrow 5 feet Melee [one-action] jaws +21 [] (), Damage 2d8+8 piercing plus ghast fever and paralysis Melee [one-action] claw +21 [] (agile, finesse), Damage 2d6+8 slashing plus paralysis Consume Flesh [one-action] Requirements The ghast is adjacent to the corpse of a creature that died within the last hour; Effect The ghast devours a chunk of the corpse and regains 6d6 Hit Points., SourceCore Rulebook pg. 621 4.0 Persistent damage comes from effects like acid, being on fire, or many other situations. It appears as “X persistent [type] damage,” where “X” is the amount of damage dealt and “ [type]” is the damage type. Like normal damage, it can be doubled or halved based on the results of an attack roll or ..., Help with Ghoul Fever! So I'm running ROTRL and one of the PCs in my campaign contracted Ghoul Fever. Due to some crazy roleplay he succumbed to one of the haunts in the Misgivings and used a wakazashi to decapitate himself. He has rolled up a new character and is ready to go but I'm wondering what would happen to his old character., Treasure for New Characters. SourceCore Rulebook pg. 510 4.0 When your new campaign starts at a higher level, a new player joins an existing group, or a current player's character dies and they need a new one, your campaign will have one or more PCs who don't start at 1st level. In these cases, refer to Table 10-10: Character Wealth on ..., Vrock is an Enemy in Pathfinder: Wrath of the Righteous. Vrocks are born from the souls of malicious and wrathful mortals, like criminals and hired killers.They are a mixture of a vulture and a human, and are constantly surrounded by a cloud of feathers and demonic spores. These sprout upon contact with the skin, inflicting excruciating pain, which can only be cured with a Bless Spell or ..., consecrate pathfinder; pain on top of foot when walking; lenina crowne brave new world appearance; crazy military weapons; spider stickman supreme; what personality disorder is associated with pathological lying; moneyland mod apk unlimited money; five nights at freddys toys lego; worldbuilding biome guide; can zhongli still make mora, Medium Armor Mastery Level 19. Your skill with armor improves, increasing your ability to dodge blows. Your proficiency ranks for medium armor, light armor, and unarmored defense increase to master. There’s no sight more beautiful to you than a strange brew bubbling in a beaker, and you consume your ingenious elixirs with abandon., Latest Pathfinder 2e! Pathfinder: 2nd Edition Bestiary March 31, 2024; Pathfinder Combat Pad (P2) March 31, 2024; Occult Tradition Spell Card Deck II [4th - 10th] Pathfinder 2E March 28, 2024; Occult Tradition Spell Card Deck I [Cantrips -3rd] for Pathfinder 2E March 28, 2024; Mechanical Heroes (PF2) March 24, 2024, Source Pathfinder #182: Graveclaw pg. 34 Divine warden carrion golem Perception +7; darkvision ... Damage 2d10+4 piercing plus filth fever Melee [one-action] claw +15 (agile, magical), Damage 2d6+4 slashing plus filth fever Divine Innate Spells DC 20, attack +12; Cantrips (3rd) divine lance, Vrock is an Enemy in Pathfinder: Wrath of the Righteous. Vrocks are born from the souls of malicious and wrathful mortals, like criminals and hired killers.They are a mixture of a vulture and a human, and are constantly surrounded by a cloud of feathers and demonic spores. These sprout upon contact with the skin, inflicting excruciating pain, which can only be cured with a Bless Spell or ..., Rats have a reputation of being vicious, aggressive animals that attack food stores in great numbers and spread disease. While rats are immune to the most severe effects of their own filth fever, the disease makes them unpredictable and aggressive. Some populations of rats carry even more deadly diseases, such as bubonic plague. Rats are a ..., The Pathfinder RPG Bestiary includes: More than 350 different monsters. Dozens of monstrous variants to modify creatures and keep players on their toes. Numerous lists of monsters to aid in navigation, including lists by Challenge Rating, monster type, and habitat. Extensive rules for creating effective and balanced monsters., A creature or corpse that lacks flesh, muscle, and internal organs is immune to this spell. Inanimate Corpse The flesh, muscle, viscera, and organs are stripped from the corpse and vanish, leaving only bare bones behind. Living Creature Make a spell attack roll. On a hit, the target takes 2d6 slashing damage., Disease vs. Vaccine in Pathfinder 2e. Greetings. I am doing more work on my homebrew and is in the process of putting together merchants. One thing I come across in various levels that is available is Vaccines, but it is a generic vaccine that have an example disease listed. In this case it is Filth fever and say it have a different effect ..., Additionally, creatures who come into contact with the flood waters are exposed to filth fever (DC 20 Fortitude). Sharp Debris The waters have picked up various objects, some of which are particularly sharp. The flood deals 1d12 bludgeoning damage and 1d12+12 piercing damage. Sticky Goo The substance is particularly sticky. It deals 2d12+6 ..., One of my level 1 characters got bit by a ghoul and failed the fortitude save, contracting Ghoul Fever (Stage 1). He's 1 hour into the day, and so tomorrow evening if he doesn't detect anything / get the bite looked at, he'll be in for a rude damage awakening and fall incredibly ill wherever he is., Speed 30 feet, burrow 5 feet Melee [one-action] jaws +21 [] (), Damage 2d8+8 piercing plus ghast fever and paralysis Melee [one-action] claw +21 [] (agile, finesse), Damage 2d6+8 slashing plus paralysis Consume Flesh [one-action] Requirements The ghast is adjacent to the corpse of a creature that died within the last hour; Effect The ghast devours a chunk of the corpse and regains 6d6 Hit Points., Exploration Activities. SourceCore Rulebook pg. 496 4.0 In exploration mode, each player who wants to do something beyond just traveling chooses an exploration activity for their character. The most common activities are Avoid Notice, Detect Magic, Hustle, and Search, though there are many options available. While players usually hew close to ..., What is Wanderer's Guide? Wanderer's Guide is a semi-automated character manager for Pathfinder Second Edition. Designed for desktop and tablets, Wanderer's Guide has an interactive inventory, conditions, and spells management system. Character building in Wanderer's Guide is intuitive and easier than ever, try it out for yourself!, The filth an akaname eats collects in the folds and grooves of its tongue, making it an effective carrier of disease. A rare few akanames grow to be human size. These creatures gain the giant simple template and their tongue attack has a reach of 10 feet. Akanames, or filth lickers, are grotesque beings that live in sewers and dank caves., Dire Rat. This filthy rat is the size of a small dog. It has a coat of coarse fur, a long and scabby tail, and two glittering eyes. Dire rats grow up to 2 feet long and weigh up to 25 pounds. They are common menaces in dungeons and city sewers alike., Updated: 23 Mar 2023 20:57. Necromancy Spells in Pathfinder Wrath of the Righteous is one of the school classes of magical spells that are featured in the game. The School of Necromancy magic consists of spells that manipulate the power of death, unlife, and the life force. A spell is a one-time magical effect., Speed 25 feet Melee [one-action] jaws +14 [] (), Damage 2d10+4 piercing plus filth fever Melee [one-action] claw +14 [] (agile, magical), Damage 2d6+4 slashing plus filth fever Filth Fever The sickened and unconscious conditions from filth fever can't end or be reduced until the disease is cured.; Saving Throw DC 19 Fortitude; Stage 1 carrier with no ill effect (1d4 hours); Stage 2 sickened 1 ..., Archives of Nethys. SourceCore Rulebook pg. 248 4.0 Requirements You are holding healer's tools, or you are wearing them and have a hand freeYou spend at least 8 hours caring for a diseased creature. Attempt a Medicine check against the disease’s DC. After you attempt to Treat a Disease for a creature, you can’t try again until after that ..., The battle is won by the barest of margins casting the last of our non-cantrip magic and using almost every feature of our build, though we likely die in a few days from filth fever unless we can find a powerful caster to remove disease despite our unluckiness. Counteracting would require a +13 bonus to the counteract check to only fail on a ..., Osyluth (Bone Devil) Perhaps more than any other devil, osyluths—also known as bone devils— embrace the torture and sadism for which Hell is so well known. They are exemplary inquisitors with an unwavering devotion to Hell's laws and hierarchy, and they seek out heresies among mortals and devilkind with equal vigor., RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks, which tend to be more consistent than 3.5 handbooks. Because so little of 3.5 is available on the SRD, I will attempt to tag items with a superscript indicating their book of origin. For help identifying sourcebook abbreviations, see my Sourcebook ..., A feat with this trait can be selected when a class grants a skill feat or general feat. Archetype feats with the skill trait can be selected in place of a skill feat if you have that archetype's dedication feat. You can use High Jump and Long Jump as a single action instead of 2 actions. If you do, you don't perform the initial Stride (nor ..., Speed 30 feet, burrow 5 feet Melee [one-action] jaws +11 [] (), Damage 1d6+5 piercing plus ghast fever and paralysis Melee [one-action] claw +11 [] (agile, finesse), Damage 1d4+5 slashing plus paralysis Consume Flesh [one-action] Requirements The ghast is adjacent to the corpse of a creature that died within the last hour. Effect The ghast devours a chunk of the corpse and regains 3d6 Hit Points., Creatures in the area must save or contract one of the following diseases: blinding sickness, bubonic plague, cackle fever, demon fever, devil chills, filth fever, leprosy, mindfire, red ache, shakes, or slimy doom (the disease is chosen by you when you cast the spell and applies to all creatures that fail the save)., The Core Rulebook presents a character progression carefully designed to offer plenty of options and depth without overwhelming players with too many choices at once. However, you can use the Pathfinder rules to create an infinite number of variant progressions. If your group wants more powerful characters, specific themes for all characters, or the like, you can implement these variants., Any magical attack that deals electricity damage hastes a carrion golem (as the haste spell) for 2d6 rounds. Plague Carrier (Ex) When a carrion golem is created, its creator infects it with a specific disease. The carrion golem can then infect those it strikes with its slams with this disease—most carrion golems inflict filth fever.